![]() We will be continually evolving the endgame with high monster density for powerful builds to mow down and activities to challenge your build.We will be introducing several changes in the upcoming Patch 1.1.1:.We will be improving communication, sharing patch notes at least a week prior to launch so that we can have meaningful conversations with our community.We will ensure that if we’re adjusting something overpowered, we will provide compelling alternatives for players to explore for their class instead. Moving forward, we will take a more surgical approach when adjustments to balance are needed. ![]() How we are addressing concerns, and why and how our approach to patches will change moving forward: Patch 1.1.0 was the start of the changes needed to map against the changes we’re making to Nightmare Dungeons – which will be hot-fixed in today!
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